Hire freelance 3D Rendering Services designers near San Diego, CA
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3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physically Based Rendering...
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3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physically Based Rendering) workflow. I'm a pro with Keyshot, and love to get my renders looking as realistic as possible. I'm also a freelance 3D illustrator for ShutterStock and AdobeStock with over 2,700 images in my catalogue.
CAD Jewelry Designer, 3D Sculpture Artist, 3D Character Modeler
3D Character Modeling
3D Models
3D Sculpting
CAD Design
Digital Sculpting
Industrial Design
Jewelry 3D Modeling
Jewelry Design
Sculpting
3D Modeling
3D Rendering Services
Autodesk Maya
Autodesk Mudbox
Games Design
Gemvision Matrix
Jewelry Design
Materialise Magics
Rhinoceros (RhinoCAD, Rhino 3D)
ZBrush
I am a CAD Jewelry Designer | 3D Sculpture Artist with 15 years of experience.
To evaluate the quality of my work, please see my web site.
3dwaxcarving.com
I have had extensive training in both...
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I am a CAD Jewelry Designer | 3D Sculpture Artist with 15 years of experience.
To evaluate the quality of my work, please see my web site.
3dwaxcarving.com
I have had extensive training in both traditional and digital sculpting. I began my studies as a classical sculptor finishing the Sculpture Art School. After art school, I majored in Industrial Design.
Finally, I studied 3D digital modeling at the Art Institute of California in San Diego,CA. During my career, I worked in top Hollywood and video game companies as a lead 3d character modeler. I contributed to major projects such as Dune, Law & Order, Dan Dare, Ever Quest, Deep Space PS3 and others . I studied jewelry design under the tutelage of a San Diego based leading jewelry crafter and manufacturer.
My passion is for organic modeling. I always strive to create 3D models that are as lifelike as possible.
I work to embody each model with spirit and emotion so that my models have character.
I use an eclectic tool-set of modern modeling software to achieve this goal. Currently I am working as an independent 3D Sculpture Artist working with jewelry, gift, video game and other manufactures. For the jewelry industry I create sophisticated organic forms with Faberge quality. For toy and gift manufacturers I create 3d relief sculpture, sculpture miniatures, figurines, belt buckles, Christmas ornaments, and many other products. For video game companies I am modeling and texturing high and low polygon stylized and realistic characters.
Modeling, rendering, animation, motion graphics and video editing.
2D Motion Graphics
3D Logo Animation
3D Logo Design
3D Modeling
3D Modeling, 3D Rendering,
3D Product Design
3D Product Modeling
CAD Design
Motion Graphics
Post-Production
Product Design
Rendering
2D to 3D Modeling
3D Art Design Services
3D Design Services
3D Flythroughs
3D Logo Design
3D Modeling
3D Models of Machine Parts
3D NFT Artists & Designers
3D Printing Design
3D Product Animation
3D Product Demo
3D Product Modeling
3D Rendering Services
3D Solid Modeling
Adobe After Effects
Adobe Illustrator
Adobe Premiere Pro
Auto desk inventor
blender 3d
Cinema 4D
Concept Design
DIY Design
Final Cut Pro
FreeCAD
Gadgets Design
General Design
Metaverse Architecture Design
Natron
New Invention Development
I have been involved in the film and television industry of Southern California for over 20 years.
I worked for a 3D modeling and animation software company based in San Diego, CA called Pixels Inc.,...
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I have been involved in the film and television industry of Southern California for over 20 years.
I worked for a 3D modeling and animation software company based in San Diego, CA called Pixels Inc., maker of the Mac OS Pixels 3D suite of modeling, animation and rendering tools.
Pixels also created the Tempest Renderer which used Total impact G4 multi-chip cards (up to 52 processors in a box about the size of a PC tower).
While at Pixels, I worked with companies like Digital Domain, Industrial Light and Magic, and Apple Inc. (The software was a Mac only suite).
I was also responsible for building software plugin installers and helping national and international customers with sales, installations, and general trouble shooting of both technical and creative natures.
During that time, I also attended and graduated from the Art Institute of California with an Associate of Science in 3D, holding the distinction of receiving the "Best Portfolio" award for the class of 2001.
Over the years, I have provided videography, editing, motion graphics, animation, 3D Product design, and design for 3D printing as a contract artist for many L.A. and Denver based post production facilities and other companies needing my skills.
3D Rendering, Kiosks & Workshop Drawing Specialist
3D Rendering
CAD Design
Exhibit Design
Furniture CAD Design
Interior Architecture
Interior Design
Kiosks Design
Modular Buildings Design
Workshop Drawing
3D Design Services
3D Modeling
3D Rendering Services
3ds Max
Adobe Illustrator
Adobe Photoshop
Autodesk Maya
I am an experienced exhibit designer working in the design field for over fifteen years. I recently worked as Design Director with Exponents in San Diego for seven years. I have created original modul...
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I am an experienced exhibit designer working in the design field for over fifteen years. I recently worked as Design Director with Exponents in San Diego for seven years. I have created original modular designs as well as custom large scaled booth designs. I have also designed high-end custom furniture for a number of architects and interior designers whose clients required new and innovative. I am able to offer you experience as well as a love of current and future trends in our ever changing industry.
Designer by Birth!!
I worked as a R&D and product development engineer in a top level company at India for 4 years as a senior engineer. I have designed mechanical, fluidics and castings parts of the...
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Designer by Birth!!
I worked as a R&D and product development engineer in a top level company at India for 4 years as a senior engineer. I have designed mechanical, fluidics and castings parts of the entire injection molding machine.
Strong basics in Pro-Engineer and Auto CAD with good interpretation and conceptual modeling. I have a special skill to bring the art to life in a CAD software.
I do have a full time so i can work on the projects during weekends.